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alpha release (521K)

 

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At the moment I'm investigating the option of modifying the md2 format itself to remove the 3-byte vertex compression so subtle details in a model aren't destroyed. You can see a simple example of this destruction in the gallery. A few brave coders have contacted me and research continues for a solution. If you happen to know anything about md2 and md3 then please contact me, we're looking for all the help we can get. Coders interested in implimenting md2.5 should head over to Research & Development whilst anyone looking for general info can hit the information page.

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